using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NewBehaviourScript : MonoBehaviour
{
    void Update()
    {
        float h = Input.GetAxis("Horizontal");
        float v = Input.GetAxis("Vertical");
        
        if (h != 0 || v != 0) {
            Debug.Log($"Input detected: H={h}, V={v}");
        }
    }
}
